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Conference paper

Robotic Art for Wearable

In Proceedings of Eurosiam: European Conference for the Applied Mathematics and Informatics — 2010
From

Centre for Playware, Department of Electrical Engineering, Technical University of Denmark1

Department of Electrical Engineering, Technical University of Denmark2

Center for Playware, Centers, Technical University of Denmark3

We present the robot art and how it may inspire to create a new type of wearable termed modular robotic wearable. Differently from the related works, modular robotic wearable aims at making no use of mechatronic devices (as, for example, in Cyberpunk and related research branches) and mostly relies on “simple” plug-and-play circuits, ranging from pure sensors-actuators schemes to artefacts with a smaller level of elaboration complexity.

Indeed, modular robotic wearable focuses on enhancing the body perception and proprioperception by trying to substitute all of the traditional exoskeletons perceptive functions - in most of the cases strongly rigid, cabled and centralized - through the use of local sensing circuits. It is exemplified here with the early prototype art work called Fatherboard, and the concept is believed to be applicable to different application fields, such as sport, health and entertainment.

Language: English
Year: 2010
Proceedings: 2010 European Conference for the Applied Mathematics and Informatics
Types: Conference paper
ORCIDs: Lund, Henrik Hautop

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