Conference paper
The Use of Gaze to Control Drones
This paper presents an experimental investigation of gaze-based control modes for unmanned aerial vehicles (UAVs or “drones”). Ten participants performed a simple flying task. We gathered empirical measures, including task completion time, and examined the user experience for difficulty, reliability, and fun.
Four control modes were tested, with each mode applying a combination of x-y gaze movement and manual (keyboard) input to control speed (pitch), altitude, rotation (yaw), and drafting (roll). Participants had similar task completion times for all four control modes, but one combination was considered significantly more reliable than the others.
We discuss design and performance issues for the gaze-plus-manual split of controls when drones are operated using gaze in conjunction with tablets, near-eye displays (glasses), or monitors.
Language: | English |
---|---|
Publisher: | Association for Computing Machinery |
Year: | 2014 |
Pages: | 27-34 |
Proceedings: | 2014 Symposium on Eye Tracking Research and ApplicationsACM Symposium on Eye Tracking Research & Applications |
ISBN: | 1450327516 and 9781450327510 |
Types: | Conference paper |
DOI: | 10.1145/2578153.2578156 |
ORCIDs: | Alapetite, Alexandre |
Augmented or mixed reality systems Drones Gaze input Gaze interaction Head-mounted displays Mobility Multimodality Robotics UAV Video gaming
Artificial intelligence Computer vision Computer vision problems Computer vision tasks Computing methodologies HCI design and evaluation methods Human computer interaction (HCI) Human-centered computing Interaction devices Scene understanding Touch screens Tracking augmented or mixed reality systems drones gaze input gaze interaction head-mounted displays mobility multimodality robotics video gaming