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Conference paper

Towards real time simulation of ship-ship interaction - Part II: double body flow linearization and GPU implementation

In Proceedings of the 28th International Workshop on Water Waves and Floating Bodies — 2013, pp. 125-128
From

Department of Applied Mathematics and Computer Science, Technical University of Denmark1

Scientific Computing, Department of Applied Mathematics and Computer Science, Technical University of Denmark2

Department of Mechanical Engineering, Technical University of Denmark3

Fluid Mechanics, Coastal and Maritime Engineering, Department of Mechanical Engineering, Technical University of Denmark4

FORCE Technology5

Language: English
Year: 2013
Pages: 125-128
Proceedings: 28th International Workshop on Water Waves and Floating Bodies (IWWWFB 2013)
Types: Conference paper
ORCIDs: Bingham, Harry B. and Engsig-Karup, Allan Peter

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