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PhD Thesis

Wave-Based Virtual Acoustics

From

Acoustic Technology, Department of Electrical Engineering, Technical University of Denmark1

Department of Electrical Engineering, Technical University of Denmark2

Research has shown that room acoustics has a major influence on the wellbeing, health and productivity of building users, e.g., in schools, hospitals and office buildings. Room acoustic simulations are a valuable tool for building designers to optimize the acoustic conditions of their designs prior to construction or renovation.

The purpose of this PhD study is to contribute to the field of room acoustic simulations, with the aim of improving the simulation accuracy, efficiency and usability.The numerous simulation methods that have been proposed in the literature are typically divided into geometrical acoustics methods or wave-based methods.

Geometrical acoustics, based on a notion of rays in the high frequency limit, are generally computationally efficient, but the accuracy can be low, particularly in cases where wave phenomena such as diffraction and interference are prominent. In wave-based methods, the governing equations of wave motion in an enclosure are solved directly,yielding highly accurate schemes, but hampered by excessive computation times.

In this study, a new type of time-domain wavebased simulation scheme is developed,based on cuttingedge numerical techniques: the spectral element method and the discontinuous Galerkin finite element method. These numerical methods possess the attractive qualities of high-order accuracy, geometric flexibility and suitability for parallel computing.

It is shown how the proposed numerical scheme can simulate complex rooms with high accuracy and short computation times, thereby extending the usability of wave-based simulations far beyond the historically limited case of small rooms and very low frequencies. The absorption properties of room surfaces are a major determinant of the acoustics of rooms.

Previous research has indicated that a lack of accurate boundary modeling is acritical issue in room acoustic simulations. In this study, two methods for modeling the extended reaction behavior of room surfaces in timedomain wavebased roomacoustic simulations are proposed. It is shown that these methods significantly improve the accuracy of the simulations, as compared to the commonly used local reaction model.

A framework for carrying out uncertainty quantification due to boundary condition input data uncertainty is proposed and applied. Another challenge with acoustics in building design is that non-experts such as ar-chitects, stakeholders and clients have a hard time relating to acoustics, it being an intangible and invisible phenomenon.

Auditory virtual reality (AVR) can be a way to make acoustics more tangible, by coupling accurately simulated 3D sound with immersive visual models. However, this imposes additional challenges on the acoustic simulation algorithms. A method for generating an AVR experience based on accurate precomputed room simulations is proposed.

The method is analyzed with subjective tests and applied to real building design cases. Furthermore, ongoing work on developing accurate real-time virtual acoustics schemes is presented, based on model order reduction techniques to accelerate the wavebased scheme further, and on the hybridization of wavebased and geometrical acoustics simulation schemes.

This dissertation examines and discusses the findings of the PhD study and reviews the contributions in relation to the existing body of knowledge.

Language: English
Publisher: Technical University of Denmark
Year: 2020
Types: PhD Thesis

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