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Journal article

Creating Evaluation Profiles for Games Designed to be Fun: An Interpretive Framework for Serious Game Mechanics

From

Department of Management Engineering, Technical University of Denmark1

Technology and Innovation Management, Department of Management Engineering, Technical University of Denmark2

Vidensemergens ApS3

Background. Games can be great pedagogical tools for educators and students. COTS games (commercialoff-the-shelf) are designed for the pure purpose of leisure but can also contain educational value. Aim. In this paper, we address the potential of COTS games as serious games. We develop an interpretive evaluation framework that can identify the educational value in COTS games.

Application. The presented framework can create evaluative profiles of the learning, social, game, and immersive mechanics of COTS games as educational tools. Moreover, the framework can position COTS games between four intertwined dimensions, namely pedagogical, design, knowledge, and sociotechnical considerations.

Demonstration. To validate the practical application of the interpretive framework, we apply it to a real-world example. Our demonstration reveals the usefulness of the framework. Conclusions. The framework enables critical reflection on the game mechanics; thereby capturing the complexity of the game mechanics that makes COTS game both educational and fun to play.

Language: English
Publisher: SAGE Publications
Year: 2017
Pages: 695-714
ISSN: 1552826x and 10468781
Types: Journal article
DOI: 10.1177/1046878117709841
ORCIDs: Ulrich, Frank

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