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Conference paper ยท Journal article

Electronic Measurement and Gamification of Balance Tests

From

Technical University of Denmark1

Copenhagen Center for Health Technology, Centers, Technical University of Denmark2

Centre for Playware, Centers, Technical University of Denmark3

Automation and Control, Department of Electrical Engineering, Technical University of Denmark4

Department of Electrical Engineering, Technical University of Denmark5

We gamified three common balance tests for fall risk diagnosis, Timed Up & Go (TUG), Chair Stand (CS), and Four Square Step Test (FSST), by using the Moto Tiles. The embedded pressure sensor of the Moto Tile was used to detect the movement of subjects and to time the tests. The proposed Moto measurement was compared with traditional stopwatch measurement.

A total of 51 samples were analyzed. The intraclass correlation coefficients of the TUG and CS tests were very high (0.98 and 0.94). The FSST was analyzed by Pearson's correlation coefficient and the result also indicated strong correlation (0.79). Based on the results, we concluded that the proposed Moto tests are as reliable as traditional tests.

Language: English
Publisher: ALife Robotics Co, Ltd.
Year: 2019
Pages: 644-647
Proceedings: 24th International Symposium on Artificial Life and Robotics
Series: Proceedings of International Conference on Artificial Life and Robotics
ISSN: 21887829
Types: Conference paper and Journal article
DOI: 10.5954/ICAROB.2019.GS2-6-1
ORCIDs: Lund, Henrik Hautop

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