Conference paper ยท Journal article
Electronic Measurement and Gamification of Balance Tests
Technical University of Denmark1
Copenhagen Center for Health Technology, Centers, Technical University of Denmark2
Centre for Playware, Centers, Technical University of Denmark3
Automation and Control, Department of Electrical Engineering, Technical University of Denmark4
Department of Electrical Engineering, Technical University of Denmark5
We gamified three common balance tests for fall risk diagnosis, Timed Up & Go (TUG), Chair Stand (CS), and Four Square Step Test (FSST), by using the Moto Tiles. The embedded pressure sensor of the Moto Tile was used to detect the movement of subjects and to time the tests. The proposed Moto measurement was compared with traditional stopwatch measurement.
A total of 51 samples were analyzed. The intraclass correlation coefficients of the TUG and CS tests were very high (0.98 and 0.94). The FSST was analyzed by Pearson's correlation coefficient and the result also indicated strong correlation (0.79). Based on the results, we concluded that the proposed Moto tests are as reliable as traditional tests.
Language: | English |
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Publisher: | ALife Robotics Co, Ltd. |
Year: | 2019 |
Pages: | 644-647 |
Proceedings: | 24th International Symposium on Artificial Life and Robotics |
Series: | Proceedings of International Conference on Artificial Life and Robotics |
ISSN: | 21887829 |
Types: | Conference paper and Journal article |
DOI: | 10.5954/ICAROB.2019.GS2-6-1 |
ORCIDs: | Lund, Henrik Hautop |