Conference paper
VirtualTable: a projection augmented reality game : a projection augmented reality game
IT Service, Administration, Technical University of Denmark1
Department of Applied Mathematics and Computer Science, Technical University of Denmark2
Visual Computing, Department of Applied Mathematics and Computer Science, Technical University of Denmark3
Mathematics, Department of Applied Mathematics and Computer Science, Technical University of Denmark4
Statistics and Data Analysis, Department of Applied Mathematics and Computer Science, Technical University of Denmark5
VirtualTable is a projection augmented reality installation where users are engaged in an interactive tower defense game. The installation runs continuously and is designed to attract people to a table, which the game is projected onto. Any number of players can join the game for an optional period of time.
The goal is to prevent the virtual stylized soot balls, spawning on one side of the table, from reaching the cheese. To stop them, the players can place any kind of object on the table, that then will become part of the game. Depending on the object, it will become either a wall, an obstacle for the soot balls, or a tower, that eliminates them within a physical range.
The number of enemies is dependent on the number of objects in the field, forcing the players to use strategy and collaboration and not the sheer number of objects to win the game.
Language: | English |
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Publisher: | Association for Computing Machinery |
Year: | 2015 |
Pages: | 1-1 |
Proceedings: | 8th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (2015)International Conference on Computer Graphics and Interactive Techniques |
ISBN: | 1450339263 and 9781450339261 |
Types: | Conference paper |
DOI: | 10.1145/2820926.2820950 |
ORCIDs: | Dal Corso, Alessandro , Wilm, Jakob , Paulsen, Rasmus Reinhold , Eiríksson, Eyþór Rúnar , Frisvad, Jeppe Revall , Einarsson, Gudmundur and Kjer, Hans Martin |